.. _large-cave: ========== Large-Cave ========== .. figure:: large_cave_far.png :align: center :alt: Large-Cave Exterior View Overview ======== The **Large-Cave** environment utilizes the same structural layout as the Small-Cave but at a significantly larger scale. The primary objective of this environment is to simulate **wide-area exploration** and long-range autonomous navigation. In this version, the drones and agents are much smaller relative to the cave's dimensions. This creates a "vast void" effect, where walls are often beyond the immediate reach of short-range sensors, forcing agents to rely on long-range Lidar, SLAM, and advanced path-planning algorithms to map the massive chambers. Just like its smaller counterpart, it features three environmental zones: **Fully Submerged:** Massive flooded vaults for deep-water exploration. **Semi-Submerged:** Large transition areas with significant air pockets. **Dry Zones:** Cathedral-like dry chambers. .. toctree:: :maxdepth: 1 :caption: Available Scenarios :glob: Environment Dimensions & Coordinates ==================================== Due to the upscaling, the coordinate ranges and sensor configurations must be adjusted accordingly to account for the increased distances. Top-Down Layout --------------- .. image:: large_cave_top_grid.png :align: center :alt: Top-Down Coordinate Grid While the topological network of tunnels remains the same, the operational area is expanded. The footprint spans from **-1350 to 1350 units** on the longitudinal axis and **-1005 to 1005 units** laterally (matching the Pier-Harbor scale). This provides vast corridors where maintaining a signal and orientation is significantly more difficult. Vertical Profile and Water Line ------------------------------- .. figure:: large_cave_depth.png :align: center :alt: Vertical Profile The vertical operational envelope is also upscaled to provide massive height and depth: **Water Surface (Z=0):** The green horizontal reference line. **Maximum Depth:** Submerged sections reach down to **-80 meters**. **Maximum Altitude:** Dry chambers and cathedral ceilings extend up to **+100 meters** above the water line. Landmarks and Waypoints ----------------------- .. image:: large_cave_landmarks.png :align: center :alt: Cave Landmarks Strategic waypoints are now further apart, requiring efficient battery management and long-range communication: **Grand Entrance (1):** A massive underwater portal for ROV deployment. **Transition Vault (2):** A cavernous semi-submerged hall. **The Abyss (3):** A deep, fully flooded section for high-pressure simulation. **Dry Peak (4):** The highest accessible dry chamber in the system.